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GRM Tools Spaces

228.35

GRM Tools Spaces contains 4 effective multi channel plug-ins that let you take control of how your sound sources move through the sound field whether…

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Description

GRM Tools Spaces contains 4 effective multi channel plug-ins that let you take control of how your sound sources move through the sound field whether it is a simple stereo file, a Multichannel setup or a multi-speaker diffusion network. It gives you the control over where you want to locate your sound and/or where you want it to travel to. 

GRM Tools Spaces is a powerful tool that enables the positioning and movement of a multichannel source (from 1 to 32 channels) in a multichannel space (from 2 (stereo) to 32 channels). It has a user friendly graphic interface showing the location and intensity of the sources as they move through the multichannel project.

Spaces also includes other exciting modules that expand the possibilities of the positioning of your sources in a sound field : SpaceGrain, SpaceFilter and Spaces3D.

Spaces3D enables you to move around a source of multichannel sound (from 1 to 64 channels) in a multichannel space (from 1 to 64 channels) in three dimensions. The movement can be free, random, or can follow trajectories predetermined by the user.

SpaceGrain enables the generation of up to 100 ‘grains’ and their placing in a multi-channel sound space. This gives you 100 points where your sounds are randomly assigned from point to point. Each grain provides a mono site for the sources to be heard. The input channels (up to 8) are randomly allocated to the grains. You can add delay and feedback to create extremely creative effects. 

SpaceFilter is used to spatialize the signal by using 4 independent frequency bands that you can set. The input signal spectrum is split into 4 independent bands where you choose the center frequency and the bandwidth to which you can apply delay and feedback. The output of each filter can be positioned individually in a multi-channel space (up to 32 channels can be used). You can separate different frequency elements of your source and make different resonances fly between speakers according to the tempo if you want.